Archive for November, 2009
Another Turn of the Crank
Posted by Alex | Filed under Engineering, Game Design
I spent part of this last weekend working on building a bike. If you weren’t aware, it’s an indie developer tradition to have your bike stolen, and mine was no exception.
I’ve never paid for a bike in my life—they have all been “gifts” (e.g. from a college roomate moving out and getting rid of [...]
Press “Play” to Begin
Posted by Alex | Filed under Uncategorized
Thus begins the tale of another indie game developer. This blog will serve as
an archive of this studio’s development
a collection of tips for anyone aspiring to similar ends
a tool to break down the barrier between developer and audience
a place to post and get feedback on various experiements and observations
If you’re interested in following along and [...]